Gymnothorax prasinus
Writing Animated and textured moray eel model designed as a low-poly, game-ready asset for underwater environments and marine scenes. The model uses clean, quad-only topology with 1,406 vertices and 1,420 polygons. Preview images are rendered with 2× subdivision to demonstrate the model at a smoother display level. UVs are carefully unwrapped with no overlapping coordinates. The asset includes a complete set of 4K PBR textures for material definition and game-ready rendering. The asset includes three seamless swim animations: horizontal, horizontal wide, and vertical. These animations can be layered and combined to produce a range of swimming behaviors and movement patterns. Two separate bite animations are also included. The FBX files contain the animations as separate actions. In the Blender file, all animations are organized as NLA strips and labeled accordingly for easier management and integration into animation workflows. The rig contains 18 bones, with each bone labeled according to its corresponding body part.